Showing posts with label BRIEF:Collections. Show all posts
Showing posts with label BRIEF:Collections. Show all posts

Tuesday, 25 November 2008

publication packaging

Packaging of publications
series and singular

MATERIALS PROCESSES PRINT
ONLAB:
Edited by Eric McLuhan and W. Terrence Gordon
Design, packaging and production: Die Gestalten Verlag Berlin, Art direction: Robert Klanten
Layout, typography: onlab Berlin
412 pages, 20 individual offprints, 15 x 23 cm, hard box, 20 individual soft covers, ISBN 1-58423-051-7
Published by: Gingko Press, Inc., 2005

The essay is for exploring; the book, for explaining. Such was McLuhan’s philosophy about these two forms. The essay is the freer
form and one better suited to exploration than the longer meditation, the book. The McLuhan Unbound offprints series is not the last
word in presenting McLuhan´s ideas and discoveries, but the first.








-Like the way they have differentiated the different publications by having different coloured stocks, for inserted pages.





February 2006
Project Projects worked with twelve graduate students from Bard College’s Center for Curatorial Studies to conceptualize and produce this catalog and exhibition. Forty-seven artists and writers responded to the curators' prompt regarding the relevance of cultural institutions. Visitors to the exhibition, located at Art in General in New York, assembled their own portable exhibition from the provided screenprinted boxes, stacks of cards, and mailing labels.


-I LIKE THE CARBOARD BOX

Sunday, 23 November 2008

DATA VISUALIZATION/PROCESSING/

Processing programming software

"Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is an alternative to proprietary software tools in the same domain."
Processing is a complex data visualization device that converts code to visuals. This can become incredibly complex as seen in some of the work below. Interactivity can also be used with the visuals reacting to movement etc.


Mæve installation @ Venice Biennale 2008 from Maeve installation on Vimeo.





Roots Multi Touch Tangible Installation Teaser from BricK Table on Vimeo.



Roots demo 2 from Memo Akten on Vimeo.

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NEWS KNITTER

What is News Knitter?

News Knitter is a data visualization project which focuses on knitted garments as an alternative medium to visualize large scale data.



The production of knitted garments is a highly complex process which involves computer support at various steps starting with the designs of both the fabric and the shape of garments until they are ready-to-wear. In recent years, technical innovations in machine knitting have especially focused on the patterning facilities. The patterns are designed by individuals generally depending on the current trends of fashion and the intended target markets and multiplied through mass production. News Knitter translates this individual design process into a world-wide collaboration by utilizing live data streams as a base for pattern generation. Due to the dynamic nature of live data streams, the system generates patterns with unpredictable visuality.



News Knitter converts information gathered from the daily political news into clothing. Live news feed from the Internet that is broadcasted within 24 hours or a particular period is analyzed, filtered and converted into a unique visual pattern for a knitted sweater. The system consists of two different types of software: whereas one receives the content from live feeds the other converts it into visual patterns, and a fully computerized flat knitting machine produces the final output. Each product, sweater of News Knitter is an evidence/result of a specific day or period.



The exhibition consists of ten unique sweaters that are produced as sample outputs of the News Knitter project. The patterns of the sweaters are generated by using online global news of a particular day or local Turkish news of a particular time period.




BRIEF:COLLECTIONS//:publications/series of publications

:-The packaging of the series of books is good. Gives the finished deliverable a real tactile quality. Adds value; to Be fair it looks shit hot.

Production Quality is brilliant, has a finished quality to it. That alot of my work lacks, and my portfolio lacks. I need to put more time into the finish of production, I need to think about stocks and printing processes, and how these can effect the quality of the design.






This piece is a fine example of good production, and how the production can be the focus of the design. This piece has used japanese book binding technique which fits perfectly with the content of the piece.


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http://faund.net
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Through a selection of finders presented in a paper magazine and online-platform, FAUND aims to highlight the value of internet-found images. We find people who create finding.
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What interests me about this piece is the sourcing of the content, content comes almost randomly from the internet, from a number of finders, who search out images from throughout the internet. In this way the content is outside of the designers control yet also within it, by the selection of finders.







SOURCE=CONTENT
INTERNET=IMAGES
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Thursday, 13 November 2008

BRIEF:COLLECTIONS AND 3 MINUTES/CRITIQUE/PROGRESS EVALUATION/

BRIEF 1:3 MINUTES
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PRESENTATION BOARDS
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WRITTEN ON BOARDS

BRIEF:
open brief with title 3 minutes
create anything you want using a singular A1 sheet

TARGET MARKET
prospective employer

CONSIDERATIONS
how is the piece going to be packaged
print processes
paper stocks

CONCEPT
how many times can I type, write and say hello in three minutes

MESSAGE
the most efficient form of communication with me is to talk to me

PROCESSES USED
screenprint and digital print

NOTES
circles represent the totals for the different forms of communication


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CRIT QUESTIONS
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IS THE PRESENTATION CLEAR AND CONCISE?
-lovely, clear & engaging presentation, perfectly storyboarded.
-we understand it completely

CAN YOU UNDERSTAND THE IDEA?
-Its very clear, because the idea is strong, original but ultimately simple
-understand it fine

THIS IS A DIRECT MAIL ARE THERE ANY CHANGES I COULD MAKE TO IMPROVE THE CLARITY OF THE COMMUNICATION?
-It looks like a record cover, which we like, however it would need folding again to fit into mail box should have 3 mins hello track
-Maybe too big as someone new to the product may not be as careful unfolding and miss the sentence. If it was smaller you may be more likely to engage with it
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PROBLEMS WITH PROJECT
1.The package is too big to be mailed out
SOLUTION
-try smaller sizes: 7 inch record sleeve, cd sleeve.
-could include a cd with the mailout

2.The printing cost of the product is too much for it to be feasible to send out
-find cheaper printing methods
-use black and white inkjet to print
-could use screenprint?
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THOUGHTS
-If I use only black and white how will I differentiate the circles?
-could use different bitmapping for each circle
-could i make the differentiation hint towards different forms of communication?
-black and white would be too boring so coloured stocks could improve aesthetic.
-point size may be too small for screenprint as screen may become blocked
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BRIEF 2:collections
PRESENTATION BOARDS
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WRITTEN ON BOARDS
BRIEF
design a catalog for a collection of your choice

TARGET MARKET
artists/designers/collectors/archivers

CONSIDERATIONS
can take any form book/wallchart etc

RESOLUTION 1
COLLECTION
data collection/food collection

CONCEPT
6 days of consumption

IDEA
a piece of information graphics charting 6 days of consumption

INTENTIONS
delve into the world of information graphics

RESOLUTION 2
COLLECTION
rubbish collection/random bag of stuff lying around my room

CONCEPT
bag/book of stuff

INTENTIONS FOR PROJECT
create a publication
type and layout

NOTES
book takes fanzine aesthetict eminate the kind of stuff that is in the bag
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RESOLUTION 1
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CRIT QUESTIONS
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WHAT DATA HAS BEEN COLLECTED?
-food
-consumptioning information over a week

DO YOU THINK THIS RESOLUTION FITS THE BRIEF?
-yes works for us-works best as a record, or calender
-yes definately- it gets you thinking about what you consume yourself

SHOULD I WRITE ANOTHER BRIEF THAT IT FITS BETTER INTO?
-nope
-NO! it doesnt need changing

IS THE KEY CLEAR ENOUGH?
-i understand the key fine. The key doesnt have to completely work as its a strong piece of graphics

SHOULD I FURTHER THIS BY EXPERIMENTING WITH OTHER FORMATS?
-no we like it as it is
-no, it looks brilliant only thing would be the size of it, it could be bigger or smaller. we think it is finished
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THOUGHTS
-this project has finished and this is a completed resolution
-the only thing i would want to do to further this project is track another 6 days of consumption where i think i may consume more i.e. christmas. This way it would be possible to compare the two charts. This may open up more avenues for development also.
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RESOLUTION 2:Bag/book of stuff
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HOW COULD I DEVELOP THIS FURTHER?
-more finishings, a bit less grunge?
-dont think you need to develop it

DO I NEED TO DEVELOP THIS FURTHER?
-yes

DO YOU HAVE A BAG OF STUFF ; A COLLECTION OF RANDOM EPHEMERA THAT I COULD CATALOGUE?
-yes we do, come see us for bags&bags of crap
-yes, claire- its a box of clothes labels, postcards, photos.
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THOUGHTS
-get some other peoples collections and make some cataloging
-make a series of books of collection "make a collection of collectons"
- if i get a few peoples collections i will need to limit the amount of stuff that is given
-i would do this by getting small bags.
- i would need a system to unify the books






BRIEF:COLLECTIONS/IDN/volume 15 number 4/infographics issue

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IDN INFOGRAPHICS ISSUE ISSUE
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"A lot of designers regard the practice of infographics as dull and boring — but this is almost certainly because they've never tried it. The 10 we spoke to, and whose work we've used to illustrate this feature, love what they do and believe it offers as big a challenge and as great a satisfaction as any other kind of design."
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Interview with jonathan harris( selected questions and answers)
IDn:Would you briefly describe the creative working process of one of your works?

Jh:"MY process is always the same .I start with a topic, a theme an idea i want to explore.then i find out a way to gather data about this topic (either from the web, from other people, or from my own personal experience). Then i process, classify, analyse and store that data. Then i imagine an appropriate way to present that data (trying to make sure it's simple, universal and playful), working out my ideas on paper. I do almost all my design on paper. I only take to the computer at the last moment, to execute my ideas. There is invariably iteration in this process. Sometimes, i will throw out several months worth of work if i get a better idea. You have to be true to the idea"


interview with peter Crnokrak

IDn:YOu said that you "you do not present solutions;instead you pose solutions;instead you pose questions". can you expand on that a little?
"Information graphics' primary purpose is to inform. In many cases, the goal is to simplify complex data into understandable visual representations using symbols that can be universally interpreted. But in the process of informing, one's interest in the presentation must be piqued - this can be done strictly through visual means(what forms are chosen and what are not), but it can be done through structuring of the data in a careful manner that leads one to explore. Exploration is best facilitated by encouraging or even forcing the viewer to ask questions: why this versus that? This is what i mean by 'pose questions' - sometimes the most effective design is one that is not direct or simple as much approaches can be so bland that they are dismissed by the viewer entirely"


















Monday, 10 November 2008

BRIEF:COLLECTIONS/Salon/multitude exhibition

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Multitude continues ESA’s Social Club


Within this abundance of objects, the phenomenon of hoarding, collecting, cataloguing, archiving and re-cycling creates a conveyor belt of clutter. Why do we feel the need to hold on to things, hoard and search out additions to a growing collection? From scientific and anthropological collections in museums to investment collections of contemporary art to sentimental hoarding of objects to keeping things because you can, collecting is often regarded as a malady, a madness that makes humans, human.

These ideas of consumerism, collecting and hoarding will be explored over the course Multitude through a variety of socially engaged art events, exhibitions, artist commissions and residencies.




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Exhibited work in salon exhibition.
I exhibited bag book of stuff piece in salon exhibition, as part of multitude; a series of exhibitions based around hoarding, collecting and cataloging.

The history of and the context for the original parisian salon exhibition is fascinating in that at the heart of the its concern was the need to create oppurtunities for young artists to show new work and to develop the audiences for 'contempory' art

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Jess Wilkin You’re Never Alone When You Collect

Artist Jess Wilkin will show the culmination of her two month research residency at Patrick Studios, exploring archives, collections and the motivation behind their owners.
During Multitude

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Transpennine Memorabilia Collection and Café

Enjoy a cup of tea and cake whilst viewing artist Kwong Lee’s Transpennine Memorabilia Collection which showcases discarded tourist souvenirs of the Transpennine region's villages, towns and cities.


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